Defenders of Aylanae
An island kingdom, off the coast of Sekai, currently a part of the Empire of Aylanae. Makoro is a land of warriors with a long legacy of skill and conquest. Makoro was formed in the year 690 after the Daimyo’s Revolt.
Makoro’s soldiers fight for the empire loyally, though the nation as a whole has not been accepting of magitech, instead preferring to mix Aylanae’s magic with the old spirit magics and channeling of ki energy to produce powerful sorcerers and warriors.
Makoro is also home to many magical humanoid creatures that live on many of the less densely populated islands. These includes creatures such as Kitsune and Tengu. It is a land of wonder, bearing many spiritual entities and various innocent (mostly) fairy creatures.
Makoro is ruled by a set of Daimyos. Each island is ruled by one of the daimyos, though lesser lords are often left to rule individual towns and villages.
The four Daimyos of Makoro are:
Entrance into the Empire
Once Makoro was part of the greater nation of Saidai-Taiyou. However when offered entrance into the empire the lesser Daimyos revolted against the Shogun, siding with the Empire of Aylanae. These daimyos saw the potential of the imbued and their only requests were imbued of their own and the ability to preserve their customs.
Places of Interest
• The Hebi-Kuran, (the Order of the Serpent)
Special Customs of Makoro
Makoro is a land of strict tradition and customs. Sometimes these can get in the way of the power of the imbued.
Rites of Makoro
Makoro has a series of rites, special challenges that can be issued to others in specific circumstances. Due to the agreement with Aylanae, what happens during the legitimate execution of these rites is not subject to Aylanae and Makoro law. If a man is murdered during a rite for instance, it is not considered a crime. These rites are also shared with Saidai-Taiyou, and are used as a means to avert all out war.